Set Siege
Pull back the catapult and knock down cardboard sets across 10 movie worlds, from the medieval castle to the haunted mansion. 100 levels with realistic physics.
Ammo
↑↓ angle · ←→ power · Mayús fine-tune · Espacio aim and fire
1–6 ammo · R replay · P pause
Your progress and stars are saved in this browser. Defeat the boss of each world (level 10) to unlock the next one.
Worlds and levels
How to play
- Catapult: drag back from the slingshot and release. The dotted line shows the launch path (shorter on higher levels).
- Villains: mannequins, robots, grumpy teddy bears, skeletons, ghosts… Take them all down with a solid hit, a high drop or an explosion.
- Stars: one for clearing the level, another if you have shots to spare, and another if you destroy at least half the set.
- Wind: on advanced levels, a effects fan pushes the projectiles in flight.
Each world has its own catapult and its own twist: slippery ice, magic portals, low gravity, powder barrels, rolling rocks or floating ghosts. If you can't see the whole set, drag the stage sideways.
Special ammo
- Bouncer: bounces a lot; ideal for sneaking in from behind.
- Triple: splits into three when you tap the screen (or at the peak of the flight).
- Heavy: a lead prop ball that smashes through the fake stone.
- Effects bomb: explodes when you tap the screen or shortly after impact.
- Spotlight: lights up the full shot trajectory before you release.
Each level comes with its own ammo. Prop chests hide an extra load.
Materials and points
- Prop glass: shatters at the slightest touch. +2 points.
- Wood: barely holds up. +4 points.
- Fake stone: hard and heavy. +6 points.
- Effects barrel: explodes and blasts everything nearby.
Points: each villain is worth 40 (the boss, 80), each leftover shot +30. For each level, your best result from the session counts; press End session to add it to the Arena (it is saved automatically once all 100 levels are finished).