Star Hoops
Basketball shooting game set on movie sets: adjust the angle and power, use the backboard and rim, and light up the fireball all the way to the Grand Gala.
Level—Press Play
Points0Session: 0
Balls—
Streak0×1
Goal—
Stars0Time Attack: —
Clue
Drag back and release, or use ↑↓ to adjust the angle, ←→ for power, and Espacio to shoot. 1–8 use the tray, R replays the round, and P pauses.
Your unlocked rounds, stars, power-ups and best scores are saved in this browser.
Season: Sets and Rounds
Get at least one star in a round to unlock the next one. Clear round 1-2 to unlock Countdown mode.
How to play
- Aim and release: drag backward from anywhere on the court. The direction sets the angle and the length sets the power. You'll only see the first part of the arc.
- ↑→With keyboard: ↑↓ change the angle and ←→ the power; hold Shift to fine-tune in tenths. Space or Enter to shoot.
- Regulation hoop: rim at 3.05 m, 45 cm in diameter, and a glass backboard. The ball bounces off the backboard, rolls around the rim and can take the dreaded "in-and-out" bounce.
- Spin: every shot has backspin, which slows the ball when it hits the backboard or rim and helps it drop in.
- Set traps: wind on the rooftop and beach, low gravity in sci-fi, hoops on tracking-shot rails, a cardboard-cutout defender, the boom mic pole and special-effects fans.
Balls and power-ups
- Golden ball: worth double. Shows up now and then on the dolly.
- Fireball: chain 3 baskets and the ball catches fire (×2) until you miss.
- Rainbow: extremely rare and worth triple points.
- Beach ball: light, floats and gets carried off by the wind, but scores ×1.5.
- Bowling ball: very heavy, barely bounces and drops straight in, even if it touches the rim.
- Multiball: splits into three when thrown.
- Look: see the full trajectory over 3 shots. Big hoop: the hoop is 1.4 times wider for 3 shots.
- Magnet: gently pulls the ball toward the rim when it passes nearby. Extra time: +10 seconds. Double points: the next 3 baskets are worth double.
Scoring and stars
- 23Basket: 2 points, or 3 from behind the three-point line (6.75 m).
- +1Swish! (without touching the rim or backboard) or Backboard shot!: one bonus point.
- ×3Streak: ×1.5 for two in a row, and so on up to ×3. Special balls multiply points too.
- +3Distance: from 8 m on, every shot earns extra points, up to +3 from half court.
- Stars: each round has three goals. Each star adds 50 shooting bonus points.
- Time Attack: 60 seconds of arcade action, quick shots from the dolly, +3 s for every streak of three and a moving hoop at the end.
Click End session and save to send your session to the Arena. A good session scores around 1,500–5,000 points.