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Canica Star

The classic wooden maze, set on a film stage: tilt the board, guide the steel ball along the numbered line and don't fall into any holes. On mobile, use the gyroscope.

Board—Press Play
Points0Log out
Time0:00,0—
Falls0Take 1
Best time—No record
Stars0
Clue

Mouse: the board tilts toward your cursor. Keyboard: ←↑↓→ or WASD (with Mayús for finer control), Espacio levels the board, P pauses and R restarts the board. On mobile, use the gyroscope or a touch joystick.

Your cleared boards, stars, best times and control settings are saved in this browser.

Worlds and Boards

Beat a board to unlock the next one. The daily challenge unlocks when you beat level 1-3 and changes every day.

How to play the maze

  • Tilt the board and the ball rolls downhill: the more you tilt, the faster it goes. With your phone's gyroscope, just move the phone; the position you're holding it in when you turn it on becomes the flat board.
  • The numbered line marks the safe path from the start to the goal. The numbers sit next to each hole, just like on the wooden toy, and tell you where to go.
  • The holes pull the ball in when it rolls near the edge. If it falls, it returns to the start (or the last checkpoint) and the clock keeps running.
  • The goal is the golden hole at the end: sink the ball into it to finish the run.

Each world is a different movie set: a woodworking shop, a film studio with a giant clapperboard, a marble palace, ice and neon, and a space station with low gravity.

Items and power-ups

  • Boosters and rubber bands: arrows push the ball in their direction, and the rubber bands snap it back with force.
  • Doors and switches: roll over the button of the same color to lower its door. Some doors close again.
  • Magnets, carpets and ice: magnets pull the steel ball, the carpet slows it down, and on ice there's almost no friction.
  • Plug, slow motion and checkpoint: the plug covers the next hole you were about to fall into, slow motion slows the action for a few seconds, and the checkpoint saves your progress.

Scoring and stars

  • +100Reach the goal, plus a bonus for how far you beat the reference time.
  • Gold stars (+15, big ones +45): they sit in the risky spots, next to the holes. If you fall, the stars you collected since the last checkpoint return to their spots.
  • +50Perfect run: reach the goal without falling even once. And each Phew!, when the ball peeks into a hole and gets saved, adds +10.
  • Board stars: one for reaching the goal, one for not falling and one for beating the reference time.

Tap End session and save to send your session to the Arena. A good session scores around 1,500–5,000 points, and the daily challenge adds points on top.