Clicky

Rebote Star

Fametown's studio game show: choose where to drop the ball, watch it bounce between the pegs, and pray it lands in the right slot and not on a CUT!

Level—Press Play
Points0Arena: 0
Goal—
Chips—
Multiplier×1
Stars0
Clue

Aim with ← → (with Mayús, for fine control) or with the mouse, and drop with Espacio or a click. 1–8 power-ups · C close the take · P pause · R retry.

Your levels, stars and records are saved in this browser.

Worlds and levels

Beat a level to unlock the next one. The Chip Rain unlocks after you finish the Studio Contest.

How to play this plinko-style game

  • Drop the chip: move it across the top of the board and let it fall. Each nail sends it left or right, so it never falls the same way twice, but where you drop it makes all the difference.
  • Slots: points at the bottom, ¡CORTEN! that subtract points, ×2 and ×3 multipliers for the next chip, narrow buckets, BIS (returns your chip) and prizes.
  • Special pegs: the golden peg bends the slot, the bumper kicks the ball, the sugar peg breaks, the portal sends it somewhere else, and the magnet pulls the ball in.
  • Moving obstacles: bars, windmills, water jets and a camera dolly that blocks the slots. Release at just the right moment.
  • Shifting values: on many levels the slots move after each ball. Look carefully before you drop.

Power-Ups

  • Midas peg: turns any peg you choose into gold.
  • Loaded chip and Bouncing nails: the loaded chip bounces with more energy and is worth double (even if it subtracts); with bouncing nails, every nail it hits adds points.
  • Ghost chip: passes through the upper half of the board and falls much straighter.
  • Magnet in a slot and Shuffle: pulls the next two balls toward the slot you choose, or reshuffles the values below.
  • Second chance and Dress rehearsal: a CUT! that doesn't subtract points and returns your celebrity profile, and a rehearsal that shows you where the ball usually lands before you release it.

Scoring and stars

  • The scoreboard adds up what each slot shows, multiplied by your multiplier. CUT! penalties subtract points, but only on the scoreboard of the take.
  • Cerrar la toma: once you reach the goal, you can stop and each leftover chip adds a bonus. Or risk it for more stars.
  • ★Stars: one for reaching the goal and two more for passing the silver and gold marks.
  • Chip Rain: one minute of dropping chips nonstop. The clock slots give seconds, and each studio change raises the prizes.

When you clear a take, you earn Arena Points based on how far you go over the target and your stars. Press End session and save to send your session to the Arena: a good session is worth around 1,500–5,000 points.